NOVA BOWER
(SHE/HER) 3D CHARACTER ARTIST & GENERALIST
NOVA SAYS
“I’m a 3D Artist who loves turning imagination into reality, whether it be characters, props, or environments. I approach every project with both artistic and technical passion, always striving to do my best and pushing myself to learn more each day. My dream is to one day see my name in the credits of a video game!
I’ve developed a strong technical foundation across Maya, ZBrush, Substance Painter, Substance Designer, Unreal Engine, Arnold and Photoshop. My experience covers every stage of the 3D pipeline - from modelling and sculpting, to retopology, UV-ing, texturing, lighting, rendering, and post-processing.”
PORTFOLIO - NEYTIRI
PORTFOLIO - FEMALE KNIGHT
PORTFOLIO - OLIVE KITCHEN & STILL LIFE SCENE
PORTFOLIO - STYLISED CHEST AND AXE
PORTFOLIO - OTHER WORK
“Starting out with no prior 3D experience, I could only dream of reaching the standard of work I admired from graduates before me. I never imagined my abilities would grow this much. This course turned my wildest dreams into reality, helping me discover a passion that inspires me to be my most creative self. Along the way, I’ve met incredible instructors and peers who have each given me unique knowledge, support, and connections within the industry. I’m truly grateful to have studied this course, it has been an unforgettable experience.”
— Nova Bower





