KAELAN LEVERINGTON
(HE/HIM) 3D CHARACTER MODELLER AND 3D GENERALIST
KAELAN SAYS
“I love creating art with meaning, telling stories that inspire. I have a passion for optimisation, clean topology and bringing tangibility to the texture of my 3D models. I want to work in games or film, making primarily digital 3D characters. Understanding different pipelines, I can make changes to assist processes down the road. I am versatile in my modelling capabilities, ranging from organic sculpting to hard-surface modelling in a wide range of programs such as Blender, Maya, ZBrush, Substance Painter and Unreal Engine.”
PORTFOLIO - CHARACTER DESIGN
“I have had a blast being able to create exciting art projects, seeing my art evolve and experiencing this with my peers and seeing their cool art. I feel like I have absorbed decades of industry skills in a short 3 years, learning how to create 3D digital art properly with the ideal pipeline, thanks to the feedback I got from my instructors.”
— Kaelan Leverington